

Sakugarne does have a downside, it uses rocket ammo, and you can only have 50 rocket ammo at a time. It is also good for clearing rooms of lost souls. Even though you can't slide while using sakugarne, the high jump you get with it can allow you to go really high. Sakugarne is his 2nd starting weapon, at the push of the fire key, he can jump high and slam down to the ground really hard with it. Quint can also slam down the ground on command, just press the alt fire key. His charge shot is extremely powerful but takes a bit longer to charge. He can shoot a 3 round burst, but its shot so fast and the kick is so great that the shots you shoot turn into a vertical spread shot. Quint is now a playable character in this mod. In this mod however, he is not a Boss, but he does have sakugarne now. He was originally a boss in those games, he is a modified version of megaman from the future and given a robotic pogostick/jackhammer named sakugarne. Quint: He is not a fan character or fan oc, he is actually from the gameboy megaman games. He was in Megaman 2 and 5 and other GB versions of the NES games. He has a charge shot and he has a dash and it can be preformed by pressing the zoom key Also, he can't slide unlike megaman and his buster uses ammo.īass: Bass has a rapid fire buster and shoots incredibly fast, but it uses a lot of ammo. but the charge shot for protoman isn't recommended for long range. each of protoman's charge shots deal less damage than megaman's charge shot, but if both shots land, it can deal more damage than a single megaman charge shot. Protoman: Protoman has an upgraded buster that shoots bursts with the normal firing mode but shoots two charge shots in a 2 round burst. Megaman: is the most balanced, he has a semi auto buster with a charge shot alt fire. Instead of being for deathmatch, this mod is all about gameplay and translating the Megaman formula into a Doom like Classic First Person Shooter. There are 7 playable characters and 5 Robot Master Characters in the robot master revenge edition: This mod has the campaign of doom in mind. Instead of being made for multiplayer and campaign being kind of like a deathmatch mode against bots but with bosses. HDRI Haven – CC0-licensed panorama skies.Yes, I know that megaman 8-bit deathmatch is a thing, but this mod is made with another purpose in mind.CC0 Textures ⋅ ⋅ Texture Haven – CC0-licensed PBR materials.Godot Shaders – Shaders specifically made for use in Godot Engine.Awesome Godot (curated list of Godot resources).Twitter Read before posting: Frequently Asked Questions Community Platforms Discord Contributors Chat Support Godot development on Patreon! Reference material.A community for discussion and support in development with the Godot game engine.
