

Going forward, Dolphin will remain available as the team does ‘not believe that Dolphin is in any legal danger’. Nintendo reportedly alleged that Dolphin had violated the law by ‘using proprietary cryptographic keys’ in a way that ‘circumvent a technological measure the effectively controls access to a work protected under the Copyright Act’.ĭolphin’s consultation with lawyers reportedly revealed this was not the case, as Dolphin is not designed to circumvent protections – but regardless, Valve’s requirement for the team to get explicit permission from Nintendo has ruled a Steam future impossible. In the past, Nintendo has taken a hard stance against it, as a sweeping majority of emulators violate existing copyright protections for games by including proprietary software, and the capability of playing pirated games by circumventing code and other barriers. Valve then reportedly contacted Dolphin to inform the team that their program could only launch with the explicit permission of Nintendo – which the Dolphin team acknowledged would be impossible ‘given Nintendo‘s long-held stance on emulation’.

Read: Nintendo shuts down Steam launch of Dolphin Emulator Rather, via correspondence with Valve, the company sent a request not to publish the program.

Nintendo reportedly did not send Valve or Dolphin a specific DMCA. A layer representing Nintendo reportedly told Valve to prevent Dolphin from releasing on the platform, citing copyright claims.
